UPDATE

AS OF JANUARY 1, 2013 - POSTING ON THIS BLOG WILL NO LONGER BE 'DAILY'. SWITCHING TO 'OCCASIONAL' POSTING.

Showing posts with label gaming. Show all posts
Showing posts with label gaming. Show all posts

Sunday, November 11, 2012

10 CLUES OF AN ONLINE AFFAIR


by Bill Mitchell

1. Your spouse/ partner spends excess time online. Who doesn’t use a computer today? I know a few people. They are excellent for paying bills, staying in touch with family, friends, customers, finding street locations, and a host of other productive endeavors. We can not live without them and shutter when a lighting storm threaten our usage. Just look at kids and their instant messaging. They will go without dinner just to keep in touch with their circle of friends. Try to pull them away, it’s no easy task. Does your spouse resemble your kid’s magnetism to the computer? Discover why this need is so powerful before it’s too late.

2. Passwords, instant message “buddy lists”, internet email accounts and emails are concealed - even protected from you! Do you find your spouse needing his “own space” at the computer? Is there a real reluctance when you ask to know his passwords? What’s there to hide? These questions all have obvious answers. The act of hiding information is deceptive by nature. Of course, those of us who have worked in “Corporate America” understand the need to protect company secrets. But what legitimate “family secret” are we hiding? Listen, any time a spouse becomes secretive with you, it fulfills a direct need they demonstrate. Why? You are like the judge, referee, or source of authority creating that “sense of accountability” over them. Furthermore, they are breaking matrimonial law if committing adultery. There is, in many courts, a price to pay!

3. Computer use after you have gone to bed, when you fall asleep or in the middle of the night. Have you been awaken by the absence of your spouse at night and found him at the computer? If this behavior becomes a pattern you certainly need to be concerned. While work demands a sense of commitment and loyalty, working late repeatedly after you have fallen asleep is a little odd.

4. Your partner abruptly shuts off the internet and/or computer when you approach. This is panic and unexplainable behavior. The rationalization is “when all other contingency plans fail, just shut that thing off and don’t get caught.” This foolish act is also called a “computer crash” and has the potential of damaging both hardware and software. The loss of files occurs when a computer is cut off abruptly. Many spouses have reported this behavior just prior to hiring us. We consider it a significant indicator of a deviant behavior. Now, bear in mind your spouse may be viewing pornography and fear reprisal. This may explain the need for panic.

5. The computer and monitor are always positioned away from your sight. The study of body language has become useful to many investigators, especially those of us who administer lie detection examinations. An obvious sign of deception and a common mistake the cheater make is blocking your view. They need the time to clear a screen, turn off the monitor, or change to another internet page when threatened with exposure. Intentionally turning the monitor or laptop away from view is an indicator they don’t want you to see something. Over time this act develops into a habit and confers greater freedom from detection. In most instances, having the lead time to hide the truth from you is all they need.

6. Clears all internet history after chat sessions, usage or installs software to automatically rid this information. There are times when a computer becomes filled with unwanted files. Computers run faster when less “temporary” files use up valuable “ram memory.” This is prudent maintenance for any computer user. What I am referring to in this sign is the repeated habit of purposefully clearing information from discovery. While this information is retrievable through the science of Computer Forensics and Google Cache holds a lot of things people think they've deleted, you won’t find it readily available. On the market now is software that actually helps the cheater. The actual purpose of this new software tool is to hide any trace of computer internet usage. Do you find this a little suspicious? I do.

7. Exhibits a compulsive need to be online and seems defensive when confronted to stop.When are you coming to bed?” “We really need to go, now, what’s taking so long?” “Can’t you do that later?” Have you asked these types of questions? Teenagers often become “obsessed” with instant messaging. If you have kids who use the computer, you know. They have trouble walking away from the PC. This same desire or need displayed by your spouse is cause for alarm. A compulsive, defensive pattern of behavior shows a strong need to continue. You need to know why.

8. Shares personal information, photos or events with people who are strangers to you in emails, chatrooms or while instant messaging. Setting up a profile for instant messaging is commonplace. Kids love to fill them up and share with friends on the buddy list. I’ve witnessed spouses who send nude pictures of themselves over the internet. They share very personal information that should be reserved to the marital home. Maybe it’s time to track this information with software that collects this data. Today more courts are allowing emails and computer usage data as evidence. It’s advisable to consult an attorney in your state beforehand!

9. Plays online games and frequents "personals" chatrooms. This is where it starts. Play a few games, win or loss but then we need to chat. Well if chatting is fine, why not include your spouse? You can’t, so why do it?

10. Exhibits the eight warning signs illustrated in "The More You Know – Getting the evidence and support you need to investigate a troubled relationship"

Thirty plus years of investigative experience is poured into this new release. It’s a “must have” resource guide for every woman’s personal library.


2005 Bill Mitchell All rights reserved.

Monday, July 02, 2012

Another Thank-You from a Reader!


I just wanted to thank you guys for doing what you do!

When I was 15 I became involved with someone I met via World of Warcraft. About 6 months later, my world was turned upside down.

You guys do an amazing job of capturing how online predators get what they want and it really helped me come to terms with what happened. 3 years later, the whole ordeal haunts me. While it was unfolding, I tried making my own site to help myself sort out my thoughts, it was nothing compared to your blog.

Reading what you post also helped me settle in my heart how it could happen and why, it also made me feel less alone enough to press charges.


3 years later, http://sexoffender.dsp.delaware.gov/cgi-bin/sexoff.cgi/d?opt=00004809
exists and I'm majoring in criminal justice, minoring in computer forensics.

I've never gotten around to telling you how much your site has helped so here it is.


Keep up the good work!

Saturday, October 17, 2009

Gambler Admits to Scamming Women Via Online Dating

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An Atlantic City gambler admitted scamming more than 80 women through telephone and online dating services.

Patrick M. Giblin, 41, pleaded guilty to 10 counts of wire fraud in U.S. District Court in Camden.

According to the indictment, Giblin created numerous accounts with online dating services in different parts of the country, allowing him to correspond with women in those areas.

In a court appearance before Judge Robert B. Kugler, Giblin admitted he falsely told the women he was interested in beginning a romantic relationship, telling them he was about to relocate to their geographic area.

Giblin then said he needed money for travel expenses, and promised to repay the loans as soon as he got there.
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He admitted spending the money at casinos in Atlantic City and Las Vegas, as well as for personal expenses.

The amount of money he obtained from the women was not immediately available. Giblin has remained in federal custody without bail since his arrest on March 3, 2005.

Each wire fraud count carries a maximum penalty of 20 years in prison and a fine of $250,000.

Friday, October 03, 2008

Stabbed to Death by Fellow Online Gamer?

By Andrew Levy

Online murder: Matthew Pyke could have been killed by a fellow gamer
A computer gaming fan found stabbed to death in his home may have been killed by a fellow gamer he fell out with in an online forum, it has emerged.

The blood-stained body of Matthew Pyke, 20, is understood to have been found by his girlfriend, Joanna Witton.

The couple ran a website called Wars Central where fans of Advance Wars, a computer game for the Nintendo Gameboy Advance or Nintendo DS in which armies of cartoon characters battle against each other, discuss strategies.

One of the theories being pursued by officers is that a member might have taken revenge on Mr Pyke following a dispute in cyberspace.

An anonymous comment posted on the site suggested other members suspected one of their own of the brutal murder.
'I think I speak on behalf of those of us which do know a fair bit about what happened not to press us with questions,' the author wrote.
'We may know a lot of what was going on prior to the killing but I, for one, am not going to say any more.'
Another member, using the pseudonym The Evil One, paid tribute to Mr Pyke as 'witty, intelligent, furiously protective of the site, the forum and its members'.

Advance Wars is a popular series of games where the object is to defeat the enemy army by either capturing their headquarters or destroying all of their units.

Mr Pyke's website offered strategy guides for the series of games as well as an internet forum where members could chat to each other and share tips on playing the game.
Wars Central

Wars Central, the website devoted to the Advance Wars computer game, run by Matthew Pyke and his girlfriend Joanna Witton.

An entry on the site from August 16 by JoJo, believed to be Joanna Witton, mentions they were having internet connection problems which had prevented information being uploaded onto the site.

Mr Pyke's body was found on Friday evening in the flat above The Orange Tree, a popular student pub in the centre of Nottingham.

There were no signs of a break-in at the Nottingham flat the students shared and police believe he may have known his killer.

He is understood to have been about to start a new degree course at Nottingham Trent University after failing to complete a physics course he joined in 2006.

Detectives examined his computer and discovered he was a keen video gamer who went under the name 'Shade' on the Central Wars site and had published science fiction stories on the internet.

Forensics officers are still examining the flat.
Mr Pyke moved to Nottingham from his home town of Stowmarket, Suffolk, two years ago.

His parents William, 52, and Kim, 49, were too upset to comment yesterday. Police said they were 'devastated' by his death.
The couple left a tribute on his Facebook website saying: 'Darling Matthew. We love you so much and miss you.

'You were a truly good, sensitive person. Your smile will live on in our hearts.'
Chiraag Suchak, who was in the student's class at Combs Middle School in Stowmarket, said they used to play on a PlayStation games console every weekend.
'He is someone that would never, ever provoke anyone, so I have no idea who would do this,' he said.
Ian Crissell, the school's head teacher, described him as a conscientious pupil who had been liked by all the members of staff.

'It is no surprise he went on to further education. He had worked hard in order to get himself into that situation,' he said.

A police spokesman yesterday said a number of lines of inquiry were being pursued including 'computer-based inquiries'.

Detective Chief Inspector Tony Heydon, of Nottinghamshire Police, asked any member of public who had seen a 'bladed weapon, possibly blood-stained', to come forward.

He also said he wanted to hear from anyone who saw someone in the area wearing bloodstained clothes - although it is possible the killer would have had to change after the frenzied attack and may have dumped what they were wearing.

Mr Heydon added: 'Matthew was a young man with his whole life ahead of him and we are doing everything we can to catch the person responsible for his murder.'

SOURCE

Thursday, May 17, 2007

Is a Virtual Affair Real-World infidelity?

Or are in-game chats and animated sex just harmless experiments?
By Kristin Kalning

Sam had met someone, and it was getting serious.

It started out as a friendship, as many relationships do. But gradually Sam's feelings for Kat, a beautiful, smart and confident woman, had turned romantic.

Hang on — there’s a catch. Sam and Kat met in the virtual world Second Life. And although they shared all kinds of intimacies in Second Life, the real people have never laid eyes on each other.

That didn’t seem to matter to Sam. He fell pretty hard for his avatar sweetie. They bonded intellectually, emotionally, and yes, thanks to Second Life animations, even physically.

Here’s where it gets complicated. Unlike his avatar, which is female, in real life, Sam is a man. A married man. And the person behind the blonde, curvaceous Kat? Married. And, quite possibly, a man, too.

(As you might imagine, some people interviewed for this story did not want to reveal their full names. Some gave us their avatar names, while others went with pseudonyms.)

Sam knew from the outset that he had no intention of ever meeting Kat in real life. So although he acknowledges feeing some guilt, he didn’t see the online affair as being as damaging as a real one.
“With Second Life, there wasn't the fear of a real-life physical attachment,” he says. “The fear of someone calling me up at home.”
For many folks, the arms-length quality of in-game romance is what separates a (fairly) harmless experiment from actual infidelity. If these intimacies, no matter how personal, never translate into a real-world meeting or real-life sex, can it be considered cheating?

The majority of people who responded to the MSNBC.com/iVillage Lust, Love and Loyalty survey think it can — although that characterization tends to skew along gender lines.

Sending a sexually flirtatious e-mail to a co-worker? Just over half of men — 53 percent — think that’s cheating, as compared with 73 percent of women. Ratchet that up to online talk or “Webcamming,” and the cheating meter ticks up slightly: 57 percent of men think that’s a no-no, while 77 percent of women do.

Even Sam wasn’t sure how to term his relationship. After all, he was role-playing.
“It’s a 3-D avatar having sex with another 3-D avatar,” says Wagner James Au, author of the Second Life blog New World Notes. “What looks like a hot blonde babe could be a 60 year-old man in Milwaukee.”
But at some point, Sam’s in-world relationship with Kat began to intrude on his real life. A recent family vacation was punctuated by furtive Second Life meetings with his avatar girlfriend.
“I dreamed up any excuse I could with my family to tell them I needed to get online for a few minutes here and there,” he says. “It was pathetic.
That’s where the lines get blurry, says P. Shavaun Scott, a marriage and family therapist from San Luis Obispo, Calif.
“If people are getting their needs for love, attention, intimacy, companionship and sex from somewhere else, I think it’s cheating,” she says. “And, if they’re keeping their relationship a secret from their real-life partner.”
When Kat’s real-life spouse began getting suspicious, things between the Second Life couple began to deteriorate. Sam says Kat became paranoid. She started having outburts.

“She no longer became the funny, excited and refreshing girl I had fallen for,” he says.

There was a breakup, a half-hearted reconciliation and a final breakup. What Sam didn’t expect, he says, is how much the virtual breakup would affect him.
“My feelings for Kat were no different in many ways than what happens in a real-life relationship,” he says. “All the way down to a breakup.”

“It’s not the sex, it’s the emotional intimacy,” says Au. “You’re online at 2 a.m. getting very personal and talking about stuff that you should only be talking about with your boyfriend, girlfriend or whatever.

Some folks use virtual relationships as a way to experiment. The excitement is what initially drew Sam to hook up with Kat. And plenty of people are interested in the sex aspect of the hookups. “It’s a more interactive form of masturbation,” says Au. “And everyone’s going to do that on occasion.”
Plenty of people, though, initiate in-game romances because they’re seeking something that’s lacking in their real-life relationship.

Amanda, 20, started up a friendship with someone she met in “World of Warcraft.” Her real-life relationship was one that she terms as “moderately abusive,” and her real-life boyfriend as “very controlling.” Her in-game guy, Joel, was much nicer. He spent hours teaching her how to play the game. They went on raids together. In-game chat graduated to AIM chat. Then long telephone conversations.

“You talk about your day, your dreams, that kind of thing.” she says. “I couldn’t get that from my real-life boyfriend.”

Max, 39, isn’t sure what drove his soon-to-be-ex-wife to have a relationship in Second Life. He says she refused to talk about it, and if he asked questions, she’d just hop online and freeze him out.
“I thought she was going through a depression and she’d get bored and move on with life,” he says. “But she kept getting deeper and deeper.”
Within six months of signing up for Second Life, Max’s wife was spending up to eight hours a day online — and even more on the weekends. She and her in-world boyfriend were in constant contact — even when they weren’t in-world. Max says he found out later that his wife and her avatar boyfriend were having drinks together — in his house — via Web cam.

Max went on Google and started doing some detective work. To his amazement, he learned that his wife had married her in-world boyfriend in Second Life.

“I had my dad looking over my shoulder at the stuff I was finding,” he says. “Just so I could ask him ‘Am I crazy? Am I really seeing this?’

Max ended up pulling the Internet connection out of the wall, and he says his wife started trashing the house. The end came, says Max, when she threw a punch.

“I’m 6 foot, 200 pounds,” he says. “When she took a swing, I said, ‘no, we’re not going past this point.’” The two are currently finalizing divorce proceedings.

Although Max’s wife did end up meeting her virtual boyfriend in the real world, that often isn’t the case with virtual relationships. Sarah had a plane ticket bought and plans to meet her virtual partner, Martin — but she canceled her trip.
“One day I had the realization that I didn’t really want that guy,” she says. “What I wanted was for my husband to treat me like that guy.
Sarah and her husband split up, and have since divorced. But Sarah credits Second Life with showing her what she wanted from a partner — attention, affection and romance. She gets all that from her current real-life boyfriend — a guy Sarah says she’ll probably marry.

And even though Sarah’s boyfriend didn’t ask her to, she ended her Second Life relationship last year. As a result, she doesn’t go in-world that much anymore.

“I decided that I didn’t want to partition my love,” she says. “I just wanted to have one person to call ‘sweetheart.’”

ORIGINAL